December 12, 2012

Latest skin I did for League of Legends, Nami Koi! Model and textures by myself, effects and presentation by Riot Games.

October 22, 2012


   Made several of the Shadow Ward totems for a recent League of Legends update (backgrounds and effects by Riot Games)

September 15, 2012

Work in progress, started as a lunch sculpt. Would like to redo his lips, touch up the ears and refine the clothing.



Wip of an idea I had for an air-pirate crew member. Would like to finish this guy up!

Rough concepts for an in-house project, Valkyrie Entertainment 2010:


Valkyrie Entertainment work from 2011:



Modeled/Textured rocky mounds for Forza 4, Sedona Raceway.


Modeled/Textured turret for Hi-Rez Studio's Tribes: Ascend.



Modeled/Textured game-res Mortar Launcher for Tribes: Ascend. (video below)